January 2026

This month started with the second part of the algorithmic art project. I decided to create a mountain generator that functionally worked as a visualisation for an iterative function

I wanted to make the drawing customisable using a menu. which is why allowed the user to change the values of the calculation. while I am happy with how the project functions the drawing didn’t come out the way I was expecting it to.

after this project we had the banking hall project where for the wee we developed art using plotting machines and projections using p5.js with midi controllers. I found myself working with the p5.js more since I enjoyed the coding aspect a lot more.

in our last week of the month we began to look at AR, unity and blender. the project that I will be developing will be an AR project that starts with a black screen but allows you to project small 3d circles onto detected planes

i would kind of want it to be like those Lidar horror games just without the horror since I really like the effect that gets created.

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